Welcome

I’m Kaitlyn, a fledgling game designer and computer science student who strives to learn, grown, and tackle new challenges in the game design field. I’m passionate about bringing to life impactful, narrative-driven experiences through writing and design.

Thank you for taking the time to check out my portfolio.

The Outpost | Jan 2024 to Feb 2024

Creator

The Outpost is meant to showcase what makes a game “bad” in order to reflect my deeper understanding of what constitutes “good” and enjoyable qualities in the game.

Greener Pastures | March 2024 to April 2024

Creator

Greener Pastures is a game I created with the purpose of educating players on the lesser known impacts climate change has on small scale farmers, putting them in their shoes through a series of sisyphean-esc struggles.

Through the Eyes of Many | March 2021 to June 2021

Art - Animation - UI Design - Narrative Design

Through the Eyes of Many is a game project created for the 2021 International Game Developers Association Game Design Challenge. The story-based game follows three different individuals through the difficult choices they must make in a environmentally degrading world.