Through the Eyes of Many

My contribution to Through the Eyes of Many as one of its two collaborators include:

  • Illustrated all characters, assets, background, and UI elements; Including concepts and final iterations

  • Created all animations for all characters

  • Provided voice over for the main character

  • Wrote dialogue lines for the scenes given in the demo tutorial

  • Contributed to the setup of the level design and layout

  • Added particle effects including ambient light

  • Incpororated lighting from specific in-scene light sources

  • Contributed to the narrative design concepting for both the tutorial and the remainder of the game

  • Wrote and designed the final iteration of the entire narrative, culminating in 60+ pages of narrative design and dialogue