Through the Eyes of Many
My contribution to Through the Eyes of Many as one of its two collaborators include:
Illustrated all characters, assets, background, and UI elements; Including concepts and final iterations
Created all animations for all characters
Provided voice over for the main character
Wrote dialogue lines for the scenes given in the demo tutorial
Contributed to the setup of the level design and layout
Added particle effects including ambient light
Incpororated lighting from specific in-scene light sources
Contributed to the narrative design concepting for both the tutorial and the remainder of the game
Wrote and designed the final iteration of the entire narrative, culminating in 60+ pages of narrative design and dialogue